Peach workshop started
Posted in Production by TonThe five Peach artists and one of the developers have arrived in Amsterdam for a week of preproduction work in Amsterdam. (We’re almost complete, only Campbell still is crock hunting in Northern Australia!). In this picture you can see Andy, Lyubomir, Enrico, Sacha, Nathan and Brecht discussing story concept drawings. Also check the media gallery for more shots of the team. If you watch closely you can even notice already where our concept is heading at…
The first day we spent mostly on the concept and script, presented by Sacha. We all really like his work sofar, it is going to be extremely funny! Well… we have to prove that of course. :) The script itself is going to become a full breakdown by friday, and then also sent to a couple of script advisors for feedback and help (please do not beg for it, we’ve already selected a nice range of people inside and outside of the Blender community). In the course of this week we will reveil more snippets of our work.
During Siggraph I’ve had contact with a couple of people with a broad experience in 3d animation/cartoon film. Two of them will be contacted to come over to Amsterdam to help us in early october (storyboard, timing/staging) and after 2-3 months (final character animation reviews).
Yesterday evening we went to the mother of all furry-rodent movies; Ratatouille. Incredible this quality! But… strangely enough nobody felt really intimidated or nervous about matching this quality, or even do better (well Nathan promised he’ll try!).
Today is creative’s day… doing designs, check on character concepts, environments (we need a forest!) and styling. We’ve got a load of dvd movies to check on, and will end today with nitpicking other movie styles and try to find out how they did things…
Later more!
-Ton-
August 21st, 2007 at 5:55 pm
Cool! Furry movies are the best!
Joe
August 21st, 2007 at 6:13 pm
Really cool!
Ratatouille it’s a good inspiration.
Go! Go! Furry Team :P
August 21st, 2007 at 7:50 pm
Exciting stuff!!
So there’s a forest in it, ey?
You’d better be careful Ton, you might give away the concept!!
Come on, you can easily do better than Ratatouille!!
August 21st, 2007 at 8:54 pm
May the muses be with you!:)
I recommend you this book:
“the animator’s survival kit” from Richard Williams. This book gives valuable information about giving more live and funnyness to a character.
have fun!!! :))
August 21st, 2007 at 9:35 pm
Nice to see you once again going to push the limits of Blender. A forest will be challenging but I’ll sure you’ll manage to pull it off. Good luck!
August 21st, 2007 at 10:54 pm
Sago’s a leftie!
August 21st, 2007 at 11:34 pm
Cool. Good luck, and look forward to following developement.
BTW, facial hair should be mandatory throughout production ;-)
August 22nd, 2007 at 3:32 am
whoA! you got ricky martin on your team! AWSOME!!
ahh, yes…the media gallery is full of photos…christmas comes early this year!
good luck guys, glad to see you are really really taking the script process so serious, sounds like you will have a bullet proof script in the next few weeks or so, then the easy stuff….
this project and team look great….for me to POOP ON!!!
livin la vida loca!!!! your the best ricky!!!
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August 22nd, 2007 at 3:45 am
The character concepts look awsome, but I think a big part of what makes films like Pixar’s Ratatouille (or any of their films) so successful is the voice casting.
I’ve seen some animations where a bad voice casting totally destroys an otherwise well designed character.
Best of luck.
August 22nd, 2007 at 7:21 am
Hmm, forest. Put your coders on the board and make them add some tree generator to the blender.
August 22nd, 2007 at 7:36 am
Alright, I am truly looking forward to this one! Elephants dream was great, will be getting the pop corn ready for this though.
How long is it proposed to be? 10 minutes? 15? 20? In any case, it will have a forest, so we are to expect some major improvements in render times for large scenes then… thank ton!
August 22nd, 2007 at 7:39 pm
wooh, awesome!
good luck to you guys! >.
August 23rd, 2007 at 2:51 am
Great! I hope to buy the DVD in the next days ;)
August 24th, 2007 at 8:38 pm
So do I!
As for a tree generation script, have a look here:
http://www.geocities.com/blenderdungeon/lsystem/index.html
Using this script for Blender, one can make very realistic looking trees, bushes, viney things, etc.
August 26th, 2007 at 8:42 pm
Mando un grosso “In bocca al lupo” a Enrico Valenza (EnV), credo sia un grande onore per lui lavorare a questo film di animazione, e un grande piacere per tutti i “Blenderheads” italiani, Evvai Enrico!! :)
Sorry if i write this comment in Italian, i hope Enrico read this! :)
And sorry for my bad english!! :)
August 26th, 2007 at 9:35 pm
Good Luck guys…!!!!
August 27th, 2007 at 8:49 am
Thanks, Virginio. Yes, to me it’s a great honour to work on this project with such a great team.
August 28th, 2007 at 8:26 pm
Great team !
…will give an great 2 hours blockbuster!
;) cheers
August 29th, 2007 at 3:32 am
coolness, always wanted a forest inside blender :D.
August 29th, 2007 at 12:03 pm
Speaking of Pixar and voice-casting: Pixar’s “Knick-Knack” has no dialogue, just very visual humor and a high-concept soundtrack (Bobby McFerrin).
And– all adults in “A Charlie Brown Christmas” are only heard as muted trumpets… (Vince Guaraldi)
-Just an open option while toiling in the forest.
August 29th, 2007 at 8:56 pm
I’m sooooo excited! A film I can finally use to show off Blender to others. I tried Elephants Dream, but it was way too bizarre for most to understand.