The Making of “Big Buck Bunny”: An Open-Source Evolution on Siggraph ’08

Posted in Events by Margreet

The Making of “Big Buck Bunny”: An Open-Source Evolution
Wednesday, 13 August, 8:30 – 10:15 am
Petree Hall C

In May 2008, the Blender Foundation released their second open-movie project: “Big Buck Bunny,” a funny and furry 3D short about a giant rabbit who gets even with bullying rodents. This session brings together the key people who created the movie and presents all the aspects of an open-source and open-content-based animation studio, and how this affects the creative process. The panelists showcase project files from the studio, and even recreate parts of the film on demand! This 90 minute session starts with a screening the 10-minute film and ends with a 15-minute Q&A with the audience.


6 Responses

  1. Sameer Writes:

    All the best for Siggraph 2008

  2. Leo Writes:

    Great news!

  3. Satish "ILuvBlender" Goda Writes:

    This is going to be a great session. Good luck team Peach.

  4. jzwies Writes:

    Big Buck Bunny was awsome, it was funny.

    I tried learning how to use blender but but gave up, I didn’t know blender could do such awsome animation.
    To this day I still don’t know how to use it.

  5. Joseph Collins Writes:

    I would like to broadcast your movie on the Punch television network please contact me at 1-909-486-4742 in the USA. or you may email me

    Joseph Collins
    Punch TV Network.

  6. Jaco Vosloo Writes:

    You are an awesome motivation for kids at school to try 3D rendering. It would be wonderful to have a making of video to show the kids how you got to the end result.