Nov
05

couple of crazy & cute characters in color

Posted in Production by Sacha

Hi all,

here are some color tests of the main characters by Enrico (rabbit) and Andy (rodents).

rabbit rodents

Both Enrico and Andy painted over the 3D models, all modeled by Andy (based on the director’s designs).

Peach out,

Sacha

62 Responses

  1. AntonG Writes:

    wow!

  2. Some Person Writes:

    Nice nice nice nice nice!! :D

    I guess the hair and stuff is also painted in these shots? :)

  3. Gianmichele Writes:

    guys, this is going to really kick some beeeeeeep!

  4. Igor Writes:

    Ha! This looks even better than I expected! Excellent!!!

  5. margreet Writes:

    that really looks great! unbelievable :)
    keep up the good work.

  6. squareline Writes:

    excelenteee :D

  7. Höhrer Writes:

    Nice start, love the expressions and poses – very cartoony shading and renders :D

    @”Some Person”: I think the images are not detailed enough to see what is used _exactly_ but I think may be a combination of painted- and particle-hair .. or only particles. You can at least see _some_ particles on the edges of the characters :)

    Werner

  8. tombjo Writes:

    Wouldn’t it be cool if the actual final renders would look just like this! And by just like this, I mean painted quality that this work has. Making it look more like handmade would look awesome!
    Would really make it stand out from all the standard Pixar movies too…

  9. Virgilio Writes:

    Hi… =)

    I know that these images are supposed to be color tests, thus the “painterly” renderings.

    But I wonder if you have considered getting a final look that’s more like these tests than the usual uber-clean CG renders. I think that (along with the fact of being an open movie made with Blender) may help this short to differ from the croud. =)

    Keep up the excellent work!

    Cheers

  10. Virgilio Writes:

    wow…
    tombjo thought the same as I did. But he types faster. =)

  11. Sago Writes:

    The fur on the characters is painted.

  12. gaalgergely Writes:

    the big rabbit looks actualy nicer than I expected, but on a personal level=I don’t like the menacing looking ones. and where is the hampster from the character design tests? he looked the coolest..

  13. ERM Writes:

    Very, Very nice! I can’t wait to see the finished movie!!

  14. Elubie Writes:

    Sweeeet! I really dig the brown evil looking one, but the other ones are great too – great poses and expressions. I am really looking forward to see these characters animated in the movie! Keep up the excellent work and have fun!

  15. Markus Kothe Writes:

    Realy cool, the colors feels pinpointed. realy good! Loving it!

  16. Bjo Writes:

    Yeah, good !
    But I don’t like the feet of Enrico’s rabbit.

    Good job.

  17. Sago Writes:

    @Bjo, Enrico did the color test of the rabbit. Both Enrico and Andy painted over the 3D models. The rabbit’s feet were like that in the 3D model.

  18. RNS Writes:

    Imagen how blender come so far to be at this wonderful stage of performance. Wow!
    I’m emotional now.

  19. Gianmichele Writes:

    Hey guys, do you find any similarities in that bunny and Enrico! eheheh just kidding. Freaking awesome work italian man!

  20. kaeru Writes:

    I know that this is out of subject , but i wonder how the peach team will do skinning …

    Will they paint weight for both side of the body , or will they use some scripts to automatically paint the other side ?

    I talk about that cause it would be excellent if the second method was implemented in blender during peach(in the mirror panel maybe)… i strongly miss that feature …

    Anyway Great painting style , you are bringing blender to the next level .

    Peace :-).

  21. anoneemoose Writes:

    kaeru. There’s already a script that will duplicate painted weights to the other side. Also, there’s the ‘x-axis-mirror’ function for when you’re weight painting.

    They will also probably use this
    http://www.blender.org/development/current-projects/changes-since-244/skinning/
    and this
    http://www.blender.org/development/current-projects/changes-since-244/modifiers/

  22. campbell barton Writes:

    kaeru, you can already paint with mirror mode enabled (weight paint on both sides, group names are flipped too)

    If you need to mirror weights after painting, theres a script for that too.
    Mesh Header, Scripts, Mirror Vertex Locations & Weights.

    We’ll also need a way to mirror hair so we don’t have to style both sides ;). That isnt done yet, but neither is jahka’s excellent hair/particles…. We’re working on it!

  23. Nathan Writes:

    kaeru: the skinning process we’re using is a mix of heat weighting, good old-fashioned weight painting (with mirroring), and loads of corrective shape keys. For some of the characters we’re also using the new mesh deform modifier.

  24. Gianmichele Writes:

    Guys, do you that you had to come up with LOADS of training material after this experience. I’m pumping up my boss in the studio eheheheh and everyone is scared and amazed at the same time. Expecially the TDs…

  25. Hamed Zaghaghi Writes:

    it’s nice, very nice.

  26. Vassilios Boucer Writes:

    Looks Great!
    …very nice!!

  27. Mats Halldin Writes:

    Lovely!
    I like the painterly feel too – please keep it!

  28. Olle Jonsson Writes:

    Just gotta say that i really love the rodents :D But in someway it feels like somethings missing on the rabbit, i just cant put my finger on it.

  29. KMacJr Writes:

    I don’t like the rabbit’s feet, either. I thought rabbits had big feet? Right?
    Oh, and the rodents look a little… scary.
    Other than that, everything is looking great! Keep up the excellent work, guys!

  30. Ben Writes:

    That looks great!
    Though I personally dislike the personality of the characters (“the bad”, “the stupid”, “the fat one”). I would hope something less stereotype

  31. Gianmichele Writes:

    Ok maybe a little comment from my side too. The scry rodent looks awesome, but he had to have a twist. Maybe he wants to be scary and evel but he fails everytime. Feet on the rabbit look OK. He has some of the proportions from Sully in Monsters inc. Mmm…how agile should he be ? If he needs a lot of agility then that feet look good, otherwise big f
    eet may increase the silliness of the character. Do you have a character bio ?

  32. Sago Writes:

    @Olle, with an actual pose and facial expression the rabbit will look much better.
    @KMacJr, rabbits have big feet, yeah, but this ain’t no normal rabbit. Big feet on him will look ridiculous (can you spell ‘clown’?)

  33. KMacJr Writes:

    The feet don’t have to be “clown feet-big”, they just need to be slightly bigger. I mean, they don’t even stick out past his leg!

  34. Gianmichele Writes:

    Sacha, just a question. Do you have some sort of special player to play HD images ? Like a RAM Opengl player ? And do you use some sort of web suite to manage all the shots (an intranet!) ?

  35. Sago Writes:

    @KMacJr, what can I say, director’s decision… when this guy makes up his mind… just forget about trying to change it.

    @Gianmichele, no & no (we haven’t had to deal with it yet).

  36. FuzzMaster Writes:

    Cool. Has that specific @ndy look to it

  37. Ian Lewis Writes:

    Amazing work gentlemen. The characters are very well designed. You get something of the characters personality just by looking at them. A mark of a good character design. Keep it up!!

  38. Big Fan Writes:

    yup the rabbit needs real feet.. looks like they came of an elephant at the moment…
    btw did Ton pose for this? it sorta reminds me of him – minus the ears of course..

  39. Sago Writes:

    Since the rabbit is built like an elephant the same kind of feet would be the most obvious choice.

  40. anoneemoose Writes:

    For what it’s worth I like that feet and think they fit the character wonderfully. I’ve seen cartoon feet like that before, and they work.

  41. toontje Writes:

    Yeah, the elephant feet on the rabbit freaks me out a little. I think a design like the Jacalop in Boundin’ would be nice. Not to imitate it, but a basic asymmetrical fur (like balding spots or colored fur patches) would be nice.

  42. ros Writes:

    Great. Pls teach me Enrico how to draw and paint like that :)

  43. sgbzona Writes:

    Perfect… :)

  44. Big Fan Writes:

    ok sago the furry elephant needs a trunk then ;o)
    come on at least make the toes a bit longer…just a little eeny weeny bit :o) …the poor rabbit looks like a double amputee…

  45. deko Writes:

    re: rabbit feet:

    what on earth are you people all talking about? Have you never seen a cartoon in your entire lives?

  46. Tony Writes:

    Awesome.

  47. freakydude Writes:

    Oow looks nice….
    But wasn’t Ton’s original announcement that there would be PINK bunnies in it?
    lol

  48. Mark Keller Writes:

    Yes, we need pink bunnies! :-)

    And they look incredible. Love the expressions, the fur, everything . . . except for the rabbit’s midget feet.

  49. superkoop Writes:

    Loving the characters peoples!
    I think that the rabbits feet should be a tiny bit longer, not much, but a little bit. The character size and shape somewhat reminds me of Sully from Monsters Inc, and I think feet more similar to his would look more appropriate. (W/O the claws of course)

    But I am trusting that you guys know what you are doing, and it should all work out either way! :)

  50. chad Writes:

    sweet, keep up the work and I will be looking to the final produce. by any chance, can you export them as collada for everyone to play with?

  51. Studio Stockwell Writes:

    Great work!!! What more can i say?
    I cant wait to see the end product \^_^/

    Peace

  52. Sago Writes:

    @chad, everything will be open sourced WHEN the movie is finished. So you’re gonna have to wait just a tiny bit.

  53. k_grinder Writes:

    All of you are doing great work! These color concepts look great AND I agree (for what it’s worth) that pulling off that painterly style in final render would be fantastic. But I’m sure you are working out what will work best for your story. Good luck and keep it up!

  54. IamInnocent Writes:

    Please make the rabbit feet like rabbit feet unless something in the story justifies his being a hybrid of some sort. You’ll still have plenty of lattitude for wacky, fancy, funny, hilarious, expressive feet. Otherwise 50% and more of the discussions on BA, CGTalk and the rest will be about that strange decision, occluding the movie itself. Stupid Slashdot rant 90% about it.

    Jean

  55. Sago Writes:

    People will not discuss the rabbit’s feet because they actually work. It’s a good and logical decision for the design. ‘Normal’ rabbit feet are the ones that look weird on the character. No person here has doubts about that.

  56. Big Fan (asking for a Big Ban) Writes:

    <p>just do as you are told sago and dont be difficult ;o)…artistes…</p>

  57. KMacJr Writes:

    The feet probably fit into the script, and that’s why Sacha is refusing to change them. Since he can’t talk about the film script, he can’t tell us if this is the case! ;) Okay, I think I get it now…