Yeah the sound is horriable. I thing I manage to hear most of it, but there is a few gaps:
T: And when we have light comming from the west.. north?, north! …And before we could see the lights comming from the…
T: …and… This particles…
T: It’s.. It’s the same shot?
T: No? this is scene 3, supposed to be?
A: No it’s not the same shot¨
T: don’t know
T: How can this work?
A: We accepted it
A: we’re not going for quality, remember?
T: The policy is not to accept crap?
A: I know… I’ll complain to enrico when he’s back
T: aaah that kind of thing
T: What would you do in the ?????
A: Well, I would not put ????? that have the same kind of feeling and you better just import the lights from that one
T: This shot is the last so it looks like..
A: And the sunlight is comming from behind… And then uh there should be another one, this one that’s another…..or this side, It’s also quite brith but its also a bit warmer
And I think that’s it, it’s a very basic uhm..
You’re not aiming for quality???
Then why did you sell people thousands of DVDs? You want to give us trash on the DVD because we trusted you???
Unless BBB becomes a very high quality project, nobody will ever buy anything you make in the future.
@Roll: we’ll never buy the DVD’s again??……
Urm…… speak for yourself will ya?
That comment could have been about anything. These guys are pulling stupid hours on little pay to improve the Blender product, FOR US, by making a low budget movie, with our help from DVD sales. So lay off a bit eh?
That asside, Ton, you the man. So get a better mic for that camera :)
I quickly grabbed my digital photocamera that moment to film them. Nontheless, even with better sound quality you would hear mumbling. Some people can easily understand it, some not.
@Gustav, close but not quite. ;)
héhé, good joke, i
Just let Ton make the tweaking in pure C, he doesn’t need widget, visual feedbacks and these power ress eaters.
He doesn’t even need a true IDE, let him with the simple Blender py editor. :)
Ton won’t stop until Blender looks like the Holosphere or he dies… Whichever comes last.
At least, so it seems from the movie. Good luck with all the work you need to do, guys, and thank you all for creating the wonder which is Blender.
Good luck and have fun,
A random nut.
Lightning is simple or at least the less time consuming aspect if you can use AO because everything gets a nice ground lightning and so even a 2 light scene can still look good. The rest can fairly easy be tweaked with the Node-System like they did in Elephants Dream.
More or less ;) just because you can see everything that doesn’t mean that It’s lighted good.
To acentuate the mood of a shot trying to make an audience realy fell the thing you still have to light very carefully.
Ao is just a plus and compositor works for some shots :P
@rogper: thats true and of course its not an easy task but a experienced lightning director can outlight a scenery much quicker then an animator can animate in the same quality. Lightning needs much skill but most time lightning setups are fixed in a scene so if it looks good in frame 1, it will most likely still look good in frame 100, other then animation that are done frame by frame. its simply the less time consuming part in 3d animations (like drawing backgrounds for traditional 2d animations).
Well, lighting is very challenging, IMHO. It requires artistic finessing, which can sometimes click quickly but may take very long to do. It also has heavy technical issues to deal with. I’ve never worked with a hair system that renders well in default lighting (maybe Blender is awesome :), characters have to remain lit correctly through drastic movements in a way that fits the light rig etc.
All in all I’d say lighting is faster, right up until you hit a problem, then it becomes the most tedious part of the process.
Any chance of seeing the comping layer setup, guys?